Monday, 23 October 2017

Dealing with backlog: Original Tomb Raider and Fallout

I've never played the original Tomb Raider and when it showed up on sale on Steam I grabbed it, thinking I'd finally play through the origins of that whole franchise. The controls were a mess. Or ratehr a mess from a modern PoV (steering with the arrows and jumping with Alt wasn't at all uncommon in the 90s), and I couldn't find a way to change them. On top of that the PC version is run through DOS box (it's that old) and so there was no controller support. The wonky controls are what made me stop playing it. It was easy enough to start with, then came the first puzzle (open a gate with a lever, jump down, jump up, go through gate before it closes again), and the wonky and frankly nonresponsive controls made me too late every single time. I spent an hour there and then I gave up and uninstalled the game. So basically I never even got inside the first tomb :P

The original Fallout went somewhat better. Old school turnbased games work a lot better than old school action rpg-style games. There was a lot of trial and error. First time I almost lost all my health to cave rats just outside the vault before I figured out how to equip my gun and how to use stimpaks. Then I got attacked by radscorpions in the desert and died, more than once to them before I figured out how to use resource managment on my AP so I would maximise my shooting them before the round ended (seriously, who decided that opening your backpack would need 4AP when you only got 8AP, and one shot with the pistol costs 5AP?!). I got to the town of Shady Sands and immediately volunteered to help them destroy a nest of radscorpions. And I died again :P Then I found a companion in Shady Sands and together we went and destroyed the nest. We were welcomed back with open arms after destroying the nest. Then I thought I'd help them get rid of the raiders too before actually going out to find that water purification chip. But they killed me and I resolved to move on from the game. It's not bad and I sort of enjoyed playing it, so I'll just keep my save and return to the game later on. But for now I'll continue on my backlog.

Sunday, 22 October 2017

Week 42

It's been a full week!

There were no new disasters at work so the whole week went pretty smoothly on that front. (Except for the fact that people are still idiots unable to read signs that are there for their benefit). To the point where I made this video on Friday morning just to show everyone how many signs there are and yet I get these questions every day:
"Where are the restrooms?"
"How much is it?"
"Can I use euros?"
"Where do I pay?"
"How do I pay?"
"The card machine isn't working!" (Yes, it is but you're doing it wrong)
"Is this a changing machine?" (No it's not it's a charging station for your phone)
But apart from restroom issues (fingers crossed we'll be getting rid of that soon enough!) the week was smooth.

On Friday evening I continued working on my backlog and dealt with Necronomicon: The Dawning of Darkness and Vlad the Impaler. Both of which failed to impress me, but Vlad could possibly be a time-drain if I let it.

Yesterday we went to Sci-Fi World in Stockholm and it was really cool! I bought myself two books about the making of the Fantastic Beast movie and I also found a time-turner and a Fullmetal Alchemist pocketwatch :3
In the evening we had people over for drinks and then we went out to the pub and had an amazing time.

Today has been a relaxing day. ESO until dinner and then after dinner I played some original Tomb Raider and Fallout.

Now it's bed time! :)

Friday, 20 October 2017

Dealing with backlog: Two short horror games

Necronomicon: The Dawning of Darkness is a horror/mystery game that I bought back in 2013 or 2014. It's a port from an old Playstation game and it shows. The controls are kind of clunky, the animations and voice acting leaves a lot to be desired and the story makes no sense. I bought it because I was looking for Lovecraft inspired games at the time. There's no tutorial and no direction in what to do, but when I figured it out the game was pretty easy.

I knew from beforehand that the game was far from bug-free, because the mixed reviews on the store page said so and the forums contained lots of tips and tricks on how to get past bugs. I got almost all the way to the end (the guide I looked up made it seem that way anyway) when I got to a bug I couldn't find a solution for. Seemed like nobody else had gotten that particular bug. I was at the library looking up books to find out what the antagonist was up to. One particular book refused to be picked up, and without having that book I couldn't get any further.

Vlad the Impaler is a visual novel-esque point-and-click adventure. You're thrown right into the game with no tutorial whatsoever and no indication as to what importance the stats have and what will influence them and what they influence. That's easy enough to learn, but I never managed to complete the game. Because no matter what course of action I took beforehand, saving the Sultan's life was impossible and I was always killed by his guards. I figured it was because my stats were too low, but at the time it seemed as if I had taken every possible combination of actions beforehand and I still didn't have high enough stats to pass that check. My mind keeps turning up alternatives now though, so i may actually pick it up again at a later time and try to complete it later on.

The story seemed odd and to not go together and all in pieces when I did my first run, but after a while when you discover the different routes the pieces all start to fit together. It's just odd that you'd have to play it multiple times to figure out how the whole thing fits together.

I did love the style of the game though.

Monday, 16 October 2017

Watching old, old movies part 9

Next batch! Going through this list, and here are my previous entries.

25. House of Usher (1960)
More Vincent Price :3 This is a movie based on the short story by Edgar Allan Poe. I've read the story so I was curious about the movie. Unfortunately I wasn't very impressed with it, but I can see where Crimson Peak garnered some inspiration! Anyway, Mark Damon played a loud, obnoxious manly man who just wouldn't take no for an answer (the kind called douche or asshole in modern society). Granted that Vincent Price played a secretive and slightly insane man, who just couldn't abide Damon's behaviour. And then there was the poor girl caught in the middle. Tbh the only sane person in this whole get-up was the butler. I knew the story from before so I was mostly interested in how they would portray it, but what caught my attention the most was Damon's shiny, shiny, so shiny black hair. If you touch that hair does your hand come away black and slimy? The men both got what was coming for them, when the girl takes her revenge.

26. The Invisible Man (1933)
Based on the story by H.G. Wells (which I haven't read yet). It was Claude Raines breakthrough although his face is only shown briefly at the end. I had a lot of fun with this movie, because the invisible man was delightfully crazy. Yes, he murdered people who he percieved had wronged him, but more than that he was mischievously crazy, and it was a joy to watch an old movie where all the characters aren't all prim and proper. I was really interested to see how they managed to pull off the special effects of making him invisible, but they must've had some really skilled people to clip the film because I couldn't notice any seams at all. Though it was obvious that Raines' voice had been recorded elsewhere and then added to the movie. All in all I liked this movie, it just felt a little bit sped up at times. As if they were hard pressed for time (it's just 71 minutes long!)

27. The Bad Seed (1956)
This movie was odd. It felt like a drama (sometimes even a comedy) not a horror movie. It felt like theatre rather than cinema, even more so because they only used two sets. So basically the story is about this couple who has a perfect little daughter, but accidental death follows her around. Babysitter slipped and fell down the stairs to her death, a classmate drowned, caretaker was burned to death when exelcior packing caught fire in the room he was in... After her mother finds out the truth about her origins she starts to suspect that her daughter is the bad seed, and that all the accidental death was actually caused by her. The daughter eventually confesses to her mother, but the mother is overcome with a need to protect her daughter and becomes her accomplice insofar as she doesn't reveal the truth to anybody. Until the day she cracks, that is. The actress who plays the little daughter is amazing and actually the only actor/character that I like on the whole set (the others feel too exaggerated). But apart from that I'm not a fan of this movie.

Dealing with backlog: Shadowrun: Dragonfall - Director's Cut

I played Shadowrun Returns back in 2013 and I absolutely loved it. A few years later Dragonfall was on sale on Steam and I picked it up. Now it's been a few years since I bought it, and it was finally time to play it.

I chose to make an elf streetsamurai. Just like I did last time. I even used the same character portrait. The story of Dragonfall was a lot deeper and well-developed than the one in Returns, and the characters were a lot more memorable. The only thing that brings the overall feeling of the game down is the dice-rolling combat. It kept screwing me over to the point where I actually had this scenario more than once: 97% chance to hit. Standing right in front of the enemy. With a shotgun. *miss* *facepalm* But apart from that the game was amazing.

Shit hits the fan almost immediately and then it's just a crazy ride from there. You're a shadowrunner who's called back on a personal favour from your friend Monika Schäfer. You're in Berlin which is an anarchic flux-state. The job was supposed to be easy. Just in and out, no big deal. But it all goes to shit and you find yourself in a real mess that seems to lead back to the Dragonfall decades earlier, when the dragonslayer Adrian Vauclair defeated the dragon called Firewing. To find out what is going on you decide to ask the best information broker in the world for help and she demands 50,000 nuyen in payment for her services. So you and your friends go out on a bunch of odd jobs to earn it all. All the while the Kreuzbasar is your home and safehouse.

When the money is all earned up you go to meet this information broker again, but turns out the information she turned up has her real scared so instead of showing up in person she puts it all on a datachip which is delivered to your character. This is when the revelations start to pour out. You find out who's behind everything, what he's done, what he means to do and how. And you can either choose to destroy his work or join him. If you're high enough in charisma and intelligence you can even talk him out of his own conviction and make him change his mind about what needs to be done. And as usual there are several instances where you choose whether to kill or save someone. And the ending can come about in several different ways.

Over the course of the game, you talk to your companions and find out their backstories, which leads to trust missions. Glory is my favourite out of all of the companions and her backstory was really interesting. I think I got the bad deal out of her trust mission, but I still love her, and I wanted to do more for her. I even got so far as to wishing they had romance options in the game.

When the game ended I was sad. I actually considered replaying the whole thing right then and there. I had so many questions. Most of them concerning Glory. And it makes me sad that I'll probably never see her again in any other Shadowrun game

Sunday, 15 October 2017

Week 41

Can nothing ever go smoothly?

Well, most of the week went fine. Got a visit from the taxfree people and had a talk with them. Finished reading my book. Picked up two parcels at the post office (a new wintercoat and collections of Sarah's Scribbles).

On Wednesday we had a get-together with a few of the people from hotels all over the city and travelled to Stockholm Quality Outlet. We went with the Hop On Hop Off sightseeing buses there and on the ride we had amazing mozzarella/parma sandwiches and wine. We got there and after a nice little presentation we each recieved a goody bag, that among other things contained a gift card. There was also coffee/tea and cakes (not in the goody bag, but during the presentation). Afterwards we went around the outlet (it's like a quaint village with shops all around, very cosy) and looked around for something we could use the gift card for. I decided to go with Happy Socks :P The ride home contained more sandwiches and more wine. Lots more wine. And an impromptu karaoke session because we knew songs on the radio. I got home quite late and went directly to bed.

Friday was the 13th, and while I'm not superstitious this day everything just went to hell. I arrived at work and the electronic tag we use to open and close the storage lockers was gone. Completely vanished. I called the guy who closed up the night before and he said he put it where we usually put it. I had gone over the whole desk. It was nowhere. So I called down to security hoping that they'd have an extra we could borrow. They said they didn't. Called the superintendent hoping he'd have an extra. He didn't. Called the on-call number for in-store emergenices hoping they'd have one. They didn't. But the girl on call immediately started running around the store looking after solutions. In the meantime I put up signs saying we didn't have any luggage storage today. On top of dealing with annoyed customers due to that situation I had to chase down more parking tickets (buy stuff in the store for over 1000 SEK, get 3 hours free parking, we hand out the three hours parking tickets), which is always a circus, so we wouldn't have to deal with annoyed customers over the weekend when there's almost no admin staff present in the building. In the evening, not long before my shift would end. Two colleagues came by saying they'd seen the footage from the surveillance camera so they knew what had happened with the tag. So then we knew the tag was completely lost. But on their way in they had talked to the security and found out that they actually had a backup tag (the girl I'd talked to just hadn't known about it). So we made a deal with them that we'd borrow their tag in the morning and then hand it back in the evening, until we could get a new one. That could've solved the problem that morning and finding out about it hours later having had to deal with annoyed customers the whole day, made me quite annoyed. Can anybody in this building actually know what they're doing?!

Turns out not. On Sunday I got an email from the store manager asking me if we could give a tag to the on-call people since they were supposed to have one and they didn't. So I had to explain the whole situation to him and then he asked if we had planned on manufacturing new keys any time soon. We have no contact with the people who are responsible for the lockers. None. We just deal with the lockers because our desk was placed right next to them. He's the top guy. He should know this. But as usual. Nobody in this building knows anything.

I was extremely relived to go home. I spent the evening watching Buffy/Angel and trying out the original Tomb Raider and the original Fallout, before settling into ESO.

Yesterday I mostly did nothing but play Shadowrun Dragonfall and today I finished the game. Now I'll watch an old b/w movie before bedtime.

Saturday, 14 October 2017

My top 20 most played PC games

Back in 2015 I did a post like this. Let's see how it changed! (The bonuses at the end of last post remains so I won't add them here).

1. The Elder Scrolls V: Skyrim (currently 808 hours on Steam) (post)
Still my favourite game.

2. Dragon Age: Inquisition (currently 508 hours on Origin) (post) (post) (post)
Too many playthroughs. Too many new characters. Too many romances.

3. Fallout 4 (currently 207 hours on Steam) (post) (post) (post)
All the story paths. All the DLCs.

4. The Elder Scrolls IV: Oblivion (currently 179 hours on Steam) (post)
One playthrough where I did everything + one playthrough that I didn't complete.

5. The Witcher 3: The Wild Hunt (currently 154 hours on Steam) (post) (post)
I did every single thing in the base game + the DLCs.

6. Dragon Age: Origins (currently 147 hours on Origin) (post) (post)
Favourite DA game has less hours than the newest one. Mostly due to this being significantly shorter.

7. The Elder Scrolls V: Skyrim Special Edition (currently 127 hours on Steam) (post)
This is one single playthrough that I just did for the heck of it. Got the SE for free so why not :P

8. The Elder Scrolls III: Morrowind (currently 122 hours on Steam) (post) (post)
Also one single playthrough where I explored every inch of the bad pixel map and did all the quests I could find.

9. Dragon Age II (currently 96 hours on Origin) (post)
This is three playthroughs. Still the least good DA game.

10. Mass Effect 3 (currently 83 hours on Origin) (post) (post)
Favourite ME game.

11. Mass Effect 2 (currently 78 hours on Origin) (post)
Least favourite ME game tbh, but at least 2 playthroughs because of wanting different storylines in ME3.

12. Mass Effect: Andromeda (currently 70 hours on Origin) (post)
I loved this game. I did everything in this game.

13. Fallout: New Vegas (currently 69 hours on Steam) (post)
The craziest FO game in existance, but apart from that specific DLC, this game was amazing.

14. Mass Effect (currently 66 hours on Origin) (post)
I liked this game a lot. It's not ageing well, but damn it's good!

15. The Sims 4 (currently 64 hours on Origin)
Play it for a month. Leave it for 6 months. Play it for a month. Leave it for 6 months.

16. Fallout 3 (currently 61 hours on Steam) (post)
This game did not agree with my system. I rushed through it, played it as much as I could and left it when I got an unbreakable bug at the end.

17. Far Cry 3 (currently 48 hours on Steam) (post)
One of few FPS I've played. Liked it a lot and bought the rest of the series :P

18. Empire: Total War (currently 38 hours on Steam) (post) (post)
My favourite Total War game to date.

19. Long Live the Queen (currently 34 hours on Steam) (post)
Really cute-looking. Surprisingly difficult and surprisingly dark.

20. The Sims Medieval (currently 33 hours on Steam) (post)
I really enjoyed the RPG like nature of this game. But EA seems to have forgotten the game exists on Steam and make no attempt to fix the bugs. Got it on Origin, but that requires you to set your computer clock to 2011 for the game to run at all, and the game-breaking bug from Steam still exists on Origin. So maybe EA just forgot all about this game :/

So yes. Still the RPG type huh?

Friday, 13 October 2017

My last 5 books: Lots of YA, a bit of fantasy and a bit of comics

1. Library of Souls, by Ransom Riggs. The last book in Miss Peregrine's Peculiar Children. It had been years since I read the previous book, but Riggs is great at reminding you what happened before without making it become tedious. This book was just as amazing as the previous two and I finished it very quickly. The whole ride was an adrenaline-filled adventure and I enjoyed every second of it. The ending is the only part I'm a little iffy about. The whole thing just feels too convenient

2. Insurgent, by Veronica Roth. I wasn't exactly extatic about Divergent. It was ok, but I still felt like I needed to know what happened next. So here were are, three years later and I'm finding out what happened next. So basically, I liked this one a lot more than both Divergent and Allegiant put together. I only have two issues with it. 1). Tris is such an idiot all the frickin time. 2). The translator makes Tobias sound like he's 12 y/o when talking about their relationship. But other than that? Top notch action-filled YA goodness.

3. Allegiant, by Veronica Roth. The last part of the Divergent series. Everything is messed up. I feel like Roth took on more than she could swallow by doing two perspectives at once. I also feel like the serums are way too powerful, more powerful than they've been throughout the whole series. It seems like everything we established in the first two books has been thrown out the window and new parameters have taken their place. There is a good way of doing this. There is a good way of showing the reader how the whole world changes and make it make sense. Roth's way is a confusing mess. This book is mostly about how Roth thinks she's a really good and experienced writer and then she shows the reader every way she is not.

4. Fables and Reflections, by Neil Gaiman. The sixth installment of the Sandman series. I love these comic books, but since they are comic books they are just short stories with recurring characters, with Dream making an appearance in every single story. My favourites in this installment were the one during the French revolution, the story of how Orpheus lost his love, and the story of Baghdad's lost glory. They were all so amazing (I'm pretty sure the Orpheus story is almost completely taken from an Ancient Greek legend, but it's been so many years since I read those)

5. The Last Wish, by Andrzej Sapkowski. The first book in the story of the witcher Geralt. I've played all the games and I loved them, so I thought it was time I read the books that the games are based on. I recognise a lot of the stories from the game. The stories told in this book all had repercussions in the games. For example, the first story with the striga is mentioned in the very beginning of the first game. And the story in Cintra has a big impact on the entire third game. And the story of how Yennefer and Geralt met is also important for things that happen in the third game. The book is told in an odd way and it took me half the book before I realised how the stories bound together, but other than the weird storytelling I really liked this book. Maybe more for nostalgic purposes than for the actual writing.

Thursday, 12 October 2017

Watching old, old movies part 8

It's been a while since I watched any old movies, but here we go again :)

(Going through this list) (Here are my previous posts)

22. House of Wax (1953)
Vincent Price ♥ I saw the remake of this movie years and years ago, and I don't remember much from it. Yet this movie felt quite flat to me. Everything was obvious. From who burned down the wax museum, to who the burned freak was, it was all so obvious. The only scene that really stuck with me was in the beginning when the wax museum burned down and they showed the wax dripping off the faces of the models and their glass eyes popping out of their skulls. That was kind of creepy. The rest, not so much. I was kind of intrigued, though, when I found out from the credits (displayed before the movie for some reason at this point in time) that Carolyn Jones would be in it. The original Morticia Addams! But it was just for such a short amount of time in the beginning of the movie that it didn't really matter. Also, I think if they portrayed deaf people today the way they did in this movie there'd a public outcry.

23. Freaks (1932)
I love freakshows. I don't want them to return, but I love the whole legend surrounding them, much as I love the legend surrounding Jack the Ripper (but that doesn't mean I support murder, ok?) So I was really looking forward to seeing this movie. I read up a bit about the movie beforehand and realised it had been banned in a lot of countries upon its release, and that it was the direct downfall of director Tod Browning. But when it was re-released in the 60's it quickly became a cult classic. The story of the movie was quite flat, and it seems like the purpose of the movie was more to show the world of the freaks living with freakshows rather than actually telling a story. And the ending was just bizarre. I came away from this movie feeling disappointed, because except for showing off the "freaks" it didn't actually do much.

24. The Birds (1963)
A classic that I've heard of but never actually seen. I have a light ornitophobia specifically aimed at gulls and pigeons, so when the gulls started attacking my skin started to crawl. To me this is one of the scariest movies on the list. I really liked the main character, she had some spunk. This movie had the most hilarious moment of "I love old time movie makeup" in a long time; a guy had his eyes pecked out by the birds - makeup solution: black eyeshadow in circles over closed eyes. The movie was eventful enough and scary enough that I'd call it great, if it wasn't for that ending. It explained nothing, resolved nothing. They just rode off into the distance in the car while the birds continued to flock to the town. No explanation where they came from and what made them attack or why the attacks came in waves. No solution or resolution to the problem, except a small mention that the military was going to move in and had put up roadblocks. But what's the military gonna do? Shoot every bird in existence? That's not possible, which is also explained in the movie. Apart from that ending, the movie was really, really good.

Sunday, 8 October 2017

Week 40

What a week! Hectic to say the least.

Since activity during work started going down I've been working on writing one of my stories again. I finished the main story this week, and now I'm working on writing some extra scenes that explains a  bit of the background stuff that I'll try to edit in later. I do this during slow hours at work.

Speaking of work, this week hasn't had many of those slow moments. Not because there are lots of tourists anymore, but because we're still situated right next to the public restrooms and so we have to deal with the payments for that. It's supposed to be almost fully automatic. But since people refuse to read stuff the automatic card machine by the entrance always breaks, and while that's out of order we have to deal with all the people who come to pay and then get to deal with all the shit associated with that. Which is why I made a suggestion to the boss that I was going to meet with the department store manager and talk to him about moving us. She's trying to set it up, and I'm hoping it will be a success. Because without the restrooms everything else we do is going to go a lot smoother.

This weekend they had membership days at the department store so the amount of people who are usually there during the weekend tripled, which meant chaos. Chaos which I had to help deal with even though I wasn't supposed to be working this weekend.

Yesterday we had people over. It was originally supposed to be a pre-party and then we were going out. But not enough people showed up so we turned it into a game night instead with some Mario Kart, Betrayal at House on the Hill and Last Night on Earth. It was a great success! :) And so much fun!

Today we've this far spent the day catching up on Fear the Walking Dead, which is probably what we'll be doing for the rest of the day too until it's bedtime for me.

Tuesday, 26 September 2017

Dealing with backlog: Viking Battle for Asgard & Eldritch

Viking: Battle for Asgard is a game I've had in my Steam library for years. I had no idea what kind of game it was, since I got it in a Total War bundle. Because of that I was expecting something similar to the Total War series. I was gravely mistaken. The only thing this game has in common with Total War is that they're all developed by Sega/Creative Assembly. Viking: Battle for Asgard is an Xbox 360 game ported for PC. It's a hack and slash game. The story was very straight-forward. I finished the first area in about 2-3 hours and when I arrived in the second area it was obvious this would play out almost exactly like the first one. The main problem for me was that I'm not very good at hack and slash. Keeping up combos is really hard for me. Doesn't matter if it's with a controller or keyboard and mouse. So when the game started I resigned myself to play this either to the end or until I got stuck. It turned out to be the latter. Mostly due to this game having a lot of stealth missions, and in my head that doesn't work. Hack and slash with stealth, when you have no stealth skills whatsoever (except for stabbing enemies in the back)? But also because of my inability to keep up combos or even remember what the combos for special attacks are, which means I just attack the enemies with the same attack over and over and over and hoping it works. That tactic works well with mobs, but with bosses it becomes really hard to not die. When I stopped playing I had spent over an hour trying to deal with two bosses and a large mob, trying to "sneak" into an enemy base to burn their barracks. There was nothing about this game that made me want to continue trying. Story, mechanics, graphics etc were all pretty meh for me, so it didn't feel like much of a loss when I decided to drop it.

Eldritch is a game I bought about two years ago when I was looking for Lovecraft inspired games. It looks like Minecraft, but it seemed promising. In the end I didn't play it much, mostly due to its Souls inspired gameplay. You start in a library, where you find a journal from someone who was trapped in there and slowly lost his mind. He's hinting that the weird glowing books is the way to escape from there. You get no weapons, no extra health, no money, nothing special in the library. When you use one of the books you're transported to an area. The area is a labyrinth which you need to find your way through and at the end you fight against a creature to get his soul. You need the souls to escape the library. So you still have no weapons when you enter, you need to pick these up along the way and you can only hold two weapons at a time. Your HP is three points. So in three hits you'll be dead. You can't store HP replenishing items in your inventory. Every gun you pick up only has three bullets. Small creatures require one to die, larger requires two. So you're always out of bullets. I relied on throwing rocks most of the time. If you die you start over at the library without retaining anything you've picked up. No weapons, no artifacts, nothing. I read that this game takes about two hours, so it's very short, and yet I spent 30 minutes not getting anywhere because I always died before I acquired the first soul and had to start over from nothing. That's what eventually made me shut it down and stop playing. If I had retained the equipment I picked up then maybe I would've kept trying, but having to start over from literally nothing every single time effectively killed my desire to keep playing.

Friday, 15 September 2017

Elder Scrolls Online: Horns of the Reach DLC

In August a new DLC was released for ESO. This DLC consisted of two new dungeons: Bloodroot Forge and Falkreath Hold.

I first tried out Bloodroot Forge and it was crazy. I did it on normal and there were so many mechanics to figure out. The hardest part was that all the bosses had crazy AoE attacks. But even the mobs had the ability to stun and did so more often than not. The final boss was an AoE monster who kept cloning himself, and we had to switch both tank and one dps more than once before we could finally defeat him. Safe to say this dungeon wasn't a walk in the park even on normal difficulty, and I'm not very keen on finding out what extra mechanics are added to the veteran difficulty right now. But when I've done this one many more times on normal, to the point where it actually feels easy, I will turn to veteran difficulty and die miserably many many times, unless I get lucky with groups :P

A few days later I tried out Falkreath Hold, which was a nostalgia kick from Skyrim. And my general feeling when we had defeated the last boss was: "That's it?" Because on normal this one didn't feel very difficult. It felt very short and mostly we were fighting 1-3 minotaurs as mobs. The bosses had some mechanics but they didn't seem very difficult. Maybe I just got lucky with my group. So for this one I'll go for normal one or two more times just to really get the feel of it and then I'm headed for veteran.

There isn't much more to say about this DLC. There are two dungeons. One is a mechanics hell and one seems fairly straightforward. The stories in both revolve around the Reachmen. In the Bloodroot Forge the Reachmen have found an ancient bloodforge that affect them in horrible ways and they're trying to use it to take over Skyrim. In Falkreath Hold the Reachmen have invaded Falkreath after having layed siege to the town, as another attempt to gain control of Skyrim. In both dungeons your mission is to thwart them. With the DLC there were also new equipment sets, new monster sets, and a new skin for your characters.